How To Win 85% Of Your Ball Games
By Guest Author Jim Bain
Based on national averages, if your team can accomplish this one goal, you'll win 85% of your baseball games, and have an opportunity to win the other 15%. What is this magical formula? Preventing the big inning!
I once watched Adam Wainwright, the St. Louis Cardinal's ace pitcher, demonstrate a child like exuberance when he allowed the San Diego Padres to score a run. Why be happy about allowing a run? Because with runners on first and third with no outs, there was a distinct possibility the Padres could have scored a lot more than one run. By the way, the Cards went on to win that game 10-1.
Preventing or minimizing your opponents' number of big scoring innings is the best way to not only win ball games, but provide yourself an opportunity to win every game. So how do you achieve this seemingly simple, but not so simple task?
Let me begin by saying all coaches should be listening because these rules apply to every baseball team in the world, amateur and professional.
Rule One: There's a saying in baseball "Make them earn their way on," which means make the batters hit the ball in order to reach base safely. Walks are the bane of every pitcher and the number one reason big innings occur.
When teaching your players how to pitch always stress throwing strikes. Most young, and some older pitchers, feel they must strike everyone out in order to be effective. That train of thought should be strongly discouraged. There are times a pitcher needs a strike out, but in reality those times are actually infrequent.
Explain to your players that most major league pitchers, all starting pitchers, are taught to "pitch to contact," which simply means forcing the batter to make contact, putting the ball in play for the defense to handle.
In summary, teaching pitchers how to throw strikes and minimize walks is the number one priority for the coach.
Rule Two: Another saying in baseball is "Never give a team more than three outs." This simply means if a ball is put into play which should normally result in an out, make sure you get the out. Elimination and/or minimizing errors in the field will stop big innings.
If you stop and think about it an example of most big innings are the result of a walk, an error, another walk, a hit, another error, another walk, etc. etc. and before you know it the opposition has scored 5 runs on 1 hit.
How do you prevent this onslaught? Practice, practice and more practice. Basic I know, but imperative to making the automatic play. I guarantee you the chances of a shortstop letting a ball go between his legs or making a bad throw to first base are a lot less for the infielder who has fielded 200 ground balls vs. the player who has had 25 grounders hit to him.
Rule Three: Think, think, think! Players must always be aware of the game's situation and must know when to take the sure out. For example, a runner on third with no outs and a ground ball is hit sharply to the third baseman. The runner is off on contact and the infielder has a chance of throwing him out at the plate, but should he?
If it's the second inning of a scoreless ball game, most likely the best play is to allow the run to score and get the put out at first base. If the play is to home and the runner is safe, the opposition has scored 1 run and now has a runner on second base with a potential another run and the making of a big inning.
However, if it's the top half of the last inning of a scoreless pitchers' duel, the play at home makes more sense as it has a larger impact than another runner on second.
In summary, the best way to eliminate big innings is to throw strikes, eliminate errors and make the correct play.
I know you're thinking "Oh, is that all." Remember, after doing all of this you'll still get your butt kicked 10-0 from time to time. That's baseball and that's why you play the game.
Jim Bain, former Minor league baseball player and member of "Baseball Coaches of America" shares his advice on baseball coaching baseball drills on his exciting info packed website: http://www.learn-youth-baseball-coaching.com
Be sure to check out his 2 books on Amazon, "The Pitch" and "Season of Pain". Great reading about baseball.
Article Source: http://EzineArticles.com/?expert=Jim_Bain
Article Source: http://EzineArticles.com/7737861
Showing posts with label youth baseball coaching. Show all posts
Showing posts with label youth baseball coaching. Show all posts
Monday, July 8, 2013
How To Win 85% Of Your Ball Games
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Tuesday, September 20, 2011
Defensive Drills For Coaching Youth Baseball Middle Infielders
Defensive Drills For Coaching Youth Baseball Middle Infielders
By guest author: Nick Dixon
Drill - DIRT LINES "Ground Ball Drill" Great Drill For Teaching Ground Ball Fundamentals.
This drill is used to teach young players to get their hands and glove out front when fielding a grounder. The young player often gets in the habit of catching grounders close to his or her feet or slightly in front of the toes. As coaches, we want infielders to extend their arms and get the glove out in front so that they can see the ball into it. The player should "lay" the glove on the ground out in front of his body. Each players distance will vary. However, a good rule of thumb is to try and extend the length from the players arm or from the tip of the fingers to the armpit. Another good measuring scale is they should be able to extend the length of the bat they use. This distance is measured on the ground from the back of his heel outward. For this drill we pair two players. The players will roll grounders to each other from about 6 to 8 feet. The coach draws two lines in the dirt about 8 feet apart. The players must catch the ball out in front of this line. The coach will then draw a second line for each player. This is the "feet" line. The feet must stay behind this line. The players roll the ball and catch it while making sure to:
•Get extension by getting the glove out in front.
•Keep the elbows off the ribs
•Funnel the ball in using the top "bare" hand.
•Work their feet as they bring the ball up to the correct "T" throwing position.
•Roll the ball back to your partner
•Repeat the process.
•Players should catch and roll 50 to 100 ground balls each practice.
•The distance can be changed to accommodate the speed of the ground ball work.
Drill - Make Believe Infield Drill Great warm-up for certain situations The teams takes perfect infield by allowing every player to make a perfect catch and throw. The way this drill is conducted is the coach does not use a ball. He hits a "make-believe" ball. Each time the player goes through the correct motion of fielding the ball and making a perfect play. Each time the player receiving the throw will pat his glove to simulate a catch. Emphasis is placed on talking, following through, and making everything look perfect. No one will mess up or make a bad mistake. I have used this drill many, many times in practice and before games. It is especially good with young kids to emphasis correct body mechanics. It is also useful if you get to a field for a game and the playing surface is too wet or rough to take a "good" round of infield. Sometimes it is better not to use a real ball in warm-up if there is a risk of the ball taking a terrible bounce. Bad infield and warm-up may bring down "team esteem". I've never had a team take "make believe" infield that was anything less than great! It's always perfect!
Drill - Ground Ball Pair Work Drill for Infielders This drill is actually a method of taking a lot of ground balls with out having your players make any throw. The drill requires 36 baseballs, two buckets and a fungo bat. The coach will be hitting ground balls to at least 3 players. 5 or 6 players can be worked at a time using this drill. The coach will place the two buckets about 45 feet apart. All of the balls are in one of the buckets. This is the bucket that the coach will get his balls from. The players are lined up single file with one behind another, on the end with the empty bucket. The coach hits grounders. The players field each ground ball and get in proper throwing position. They then sprint to the empty bucket, drop the ball in and get in the back of the line. There is no throwing of balls during this drill. When all balls have been hit, fielded and dropped in the bucket, the coach and players swap ends and the drill starts over.
Drill: Cut-off Relays Great drill for building skills, speed, accuracy and confidence This drill is a great skill builder. There will be at least 5 players on a team. They line up about 30 feet apart and stretch about 120 feet across the field. You will have two teams or "lines" competing against each other. Make sure to have you catcher, first baseman, and third baseman on one end. Have an outfielder on the opposite end. Your middle infielder should be in the middle. The drill will start for both lines at the same time. The first team to take the ball to the other end and get it back is the winner. The ball must be caught and thrown by each player in the line. Teams may not skip a man. The catchers should practice catching and tagging a runner. The middle infielders should be taught to properly "round" the ball, make a proper relay catch and quick throw. We often do this drill and the losing team must do 5 or 10 pushups or squat thrust.
Catcher-------------x--------------------x------------------x--------------------Outfielder
The distance between players should be matched to the age of the players working. You may also have the outfielder let the ball go and hit the fence, before he goes retrieves it and makes his throw to the cutoff man. You may also want to make this a "total team" drill with the whole team having to catch and throw the ball to cover a long distance. If you have the room to do this, it is great to have the team work together to beat the clock. They must beat a set time or they "pay". You may also want to have the "line" make more than one trip down and back. It is great to make each "line" take the ball to the other end three times.
Visit the Baseball Coaching Digest Blog for daily post and articles on every aspect of coaching baseball. The Baseball Coaching Digest Blog. Check out the Bat Action Hitting Machine baseball pitching simulator. This high speed training machine is 100% Guaranteed to raise Batting Averages and has a full year warranty.
Article Source: http://EzineArticles.com/?expert=Nick_Dixon
==============================
Thanks to our sponsors:

SoftballrUs.com/FastpitchSoftballSupply.com is the ultimate online fastpitch softball online store. SoftballrUs.com has Batting Trainers,Pitching Training, Training Bats,Defensive Training Equipment,Coaching DVDs & Books, Softball Pitching Machines, Softball Complete Net & Frame Batting Cage Packages, Batting Cage Nets, Protective Practice Screens and Nets, and BatAction Hitting Machines, and much, much more. Visit Softballrus.com now!
By guest author: Nick Dixon
Drill - DIRT LINES "Ground Ball Drill" Great Drill For Teaching Ground Ball Fundamentals.
This drill is used to teach young players to get their hands and glove out front when fielding a grounder. The young player often gets in the habit of catching grounders close to his or her feet or slightly in front of the toes. As coaches, we want infielders to extend their arms and get the glove out in front so that they can see the ball into it. The player should "lay" the glove on the ground out in front of his body. Each players distance will vary. However, a good rule of thumb is to try and extend the length from the players arm or from the tip of the fingers to the armpit. Another good measuring scale is they should be able to extend the length of the bat they use. This distance is measured on the ground from the back of his heel outward. For this drill we pair two players. The players will roll grounders to each other from about 6 to 8 feet. The coach draws two lines in the dirt about 8 feet apart. The players must catch the ball out in front of this line. The coach will then draw a second line for each player. This is the "feet" line. The feet must stay behind this line. The players roll the ball and catch it while making sure to:
•Get extension by getting the glove out in front.
•Keep the elbows off the ribs
•Funnel the ball in using the top "bare" hand.
•Work their feet as they bring the ball up to the correct "T" throwing position.
•Roll the ball back to your partner
•Repeat the process.
•Players should catch and roll 50 to 100 ground balls each practice.
•The distance can be changed to accommodate the speed of the ground ball work.
Drill - Make Believe Infield Drill Great warm-up for certain situations The teams takes perfect infield by allowing every player to make a perfect catch and throw. The way this drill is conducted is the coach does not use a ball. He hits a "make-believe" ball. Each time the player goes through the correct motion of fielding the ball and making a perfect play. Each time the player receiving the throw will pat his glove to simulate a catch. Emphasis is placed on talking, following through, and making everything look perfect. No one will mess up or make a bad mistake. I have used this drill many, many times in practice and before games. It is especially good with young kids to emphasis correct body mechanics. It is also useful if you get to a field for a game and the playing surface is too wet or rough to take a "good" round of infield. Sometimes it is better not to use a real ball in warm-up if there is a risk of the ball taking a terrible bounce. Bad infield and warm-up may bring down "team esteem". I've never had a team take "make believe" infield that was anything less than great! It's always perfect!
Drill - Ground Ball Pair Work Drill for Infielders This drill is actually a method of taking a lot of ground balls with out having your players make any throw. The drill requires 36 baseballs, two buckets and a fungo bat. The coach will be hitting ground balls to at least 3 players. 5 or 6 players can be worked at a time using this drill. The coach will place the two buckets about 45 feet apart. All of the balls are in one of the buckets. This is the bucket that the coach will get his balls from. The players are lined up single file with one behind another, on the end with the empty bucket. The coach hits grounders. The players field each ground ball and get in proper throwing position. They then sprint to the empty bucket, drop the ball in and get in the back of the line. There is no throwing of balls during this drill. When all balls have been hit, fielded and dropped in the bucket, the coach and players swap ends and the drill starts over.
Drill: Cut-off Relays Great drill for building skills, speed, accuracy and confidence This drill is a great skill builder. There will be at least 5 players on a team. They line up about 30 feet apart and stretch about 120 feet across the field. You will have two teams or "lines" competing against each other. Make sure to have you catcher, first baseman, and third baseman on one end. Have an outfielder on the opposite end. Your middle infielder should be in the middle. The drill will start for both lines at the same time. The first team to take the ball to the other end and get it back is the winner. The ball must be caught and thrown by each player in the line. Teams may not skip a man. The catchers should practice catching and tagging a runner. The middle infielders should be taught to properly "round" the ball, make a proper relay catch and quick throw. We often do this drill and the losing team must do 5 or 10 pushups or squat thrust.
Catcher-------------x--------------------x------------------x--------------------Outfielder
The distance between players should be matched to the age of the players working. You may also have the outfielder let the ball go and hit the fence, before he goes retrieves it and makes his throw to the cutoff man. You may also want to make this a "total team" drill with the whole team having to catch and throw the ball to cover a long distance. If you have the room to do this, it is great to have the team work together to beat the clock. They must beat a set time or they "pay". You may also want to have the "line" make more than one trip down and back. It is great to make each "line" take the ball to the other end three times.
Visit the Baseball Coaching Digest Blog for daily post and articles on every aspect of coaching baseball. The Baseball Coaching Digest Blog. Check out the Bat Action Hitting Machine baseball pitching simulator. This high speed training machine is 100% Guaranteed to raise Batting Averages and has a full year warranty.
Article Source: http://EzineArticles.com/?expert=Nick_Dixon
==============================
Thanks to our sponsors:

SoftballrUs.com/FastpitchSoftballSupply.com is the ultimate online fastpitch softball online store. SoftballrUs.com has Batting Trainers,Pitching Training, Training Bats,Defensive Training Equipment,Coaching DVDs & Books, Softball Pitching Machines, Softball Complete Net & Frame Batting Cage Packages, Batting Cage Nets, Protective Practice Screens and Nets, and BatAction Hitting Machines, and much, much more. Visit Softballrus.com now!
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